Dragon's Dogma 2 Director Explains Why Less Fast Travel Can be a Good Thing - IGN
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In a new IGN First interview, Dragon's Dogma 2 developers Hideaki Itsuno and Kento Kinoshita explained its unique approach to fast travel, and why relying too heavily on the mechanic can be harmful.
In a new IGN First interview, Dragon's Dogma 2 developers Hideaki Itsuno and Kento Kinoshita explained its unique approach to fast travel, and why relying too heavily on the mechanic can be harmful.
![](https://cdn.mos.cms.futurecdn.net/8BiuFxwQtFJzgiCjjwubsh.jpg)
Dragon's Dogma 2 still doesn't have fast travel as its director says you only need it because your game is boring
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Dragon's Dogma 2 Is Four Times the Size of the Original
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Dragon's Dogma 2 doesn't have scripted events but one incident with a troll and a village was almost enough to fool the game's director : r/DragonsDogma
![](https://assets-prd.ignimgs.com/2021/09/09/screen-shot-2021-09-09-at-4-05-36-pm-1631218005379.png?crop=16%3A9&width=282)
Dragon's Dogma 2 Director Explains Why Less Fast Travel Can be a Good Thing - IGN
![](https://static1.thegamerimages.com/wordpress/wp-content/uploads/2024/01/dragons-dogma-2-fast-travel-meme.jpg)
Dragon's Dogma 2 Is Right, Only Boring Games Need Fast Travel
![](https://www.resetera.com/data/avatar/31614012978/76563-h.jpg)
Dragon's Dogma 2 Director Explains Why Less Fast Travel Can be a Good Thing - IGN, Page 4
![](https://assets.reedpopcdn.com/edprofpic1cropfinal.png)
Games only need fast travel when they make travel boring, says Dragon's Dogma 2 director
![](https://gaming-cdn.com/images/news/articles/4590/cover/1000x563/new-dragon-s-dogma-2-at-state-of-play-cover65bacb935f6e8.jpg)
Dragon's Dogma 2 director thinks games that use too much fast travel are boring - IG News
![](https://sm.ign.com/ign_me/gallery/d/death-stra/death-stranding-2-slideshow_q2kd.jpg)
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Dragon's Dogma 2: Everything We Know About Capcom's Fantasy RPG Sequel - IGN
![](https://www.kotaku.com.au/wp-content/uploads/2024/02/Untitled-design181.png?quality=75&w=1280)
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